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Messages - Santa

46
Report A Bug / Re: Membership bug
April 22, 2015, 09:42:03 PM
This should be fixed by logging into the account.  You see, once an account is logged into, it updates if the player is still a member or not.  I guess I could fix it if you really wanted, but it's not really a bug, just a undocumented feature.
47
Off Topic / Re: say hello to my new friend!
March 15, 2015, 09:07:18 AM
Quote from: cooky
Quote from: qolderman on March 13, 2015, 04:20:22 PM
omg i want one

u can get him here   he is on sale  :D

http://gear.blizzard.com/index.php/default/hogger.html

22 dollars for a stuffed doll.  Bruh, that 22 dollars could feed 22 African kids for a month.
48
Off Topic / Re: My painting work
March 13, 2015, 03:59:19 AM
I absolutely love the details on the wood that you were able to achieve.  You should try to sell your paintings, I'm sure they would sell pretty quickly.
49
ScreenShots / Re: tinker head
March 08, 2015, 11:39:42 PM
Quote from: GavinGill777 on March 08, 2015, 11:32:54 PM
Quote from: Meteor on March 08, 2015, 02:17:37 PM
Not many people seem to realize where this head comes from so there ya go.
(click to show/hide)
Everyone's favorite spec trans. You may notice that unlike the head it has a plate on its forehead but we decided to remove that as it was damn huge and it looked awkward. I agree that right now the head looks smallish but it's better than what it was before.
Wait, so you guys can make parts out of transpacks, merc, viruses, etc.?

Yeah, we're going to work on some other parts soon probly.
50
Updates / Re: Updates 3/8/2015
March 08, 2015, 07:57:23 PM
Quote from: VictorxM on March 08, 2015, 07:48:46 PM
Quote from: Santa on March 08, 2015, 07:36:06 PM
Hello everyone.  I have identified the issue those of you are having with redeeming the 1 year version of the new tinker head.  I sincerely apologize for the problem.  Once again, this was an unintended mistake due to rushing the release of this.

This bug should have only affected the 1 year versions of the new head.

Please check back in about 30 minutes, and you should be able to redeem the prize.

Sorry for any inconvenience,
Kenneth.

Just talked to one of the guys that were having this problem, he just redeemed the Tinker.
Thank you.

Great :)  Glad this was a simple fix.
51
Updates / Re: Updates 3/8/2015
March 08, 2015, 07:36:06 PM
Hello everyone.  I have identified the issue those of you are having with redeeming the 1 year version of the new tinker head.  I sincerely apologize for the problem.  Once again, this was an unintended mistake due to rushing the release of this.

This bug should have only affected the 1 year versions of the new head.

Please check back in about 30 minutes, and you should be able to redeem the prize.

Sorry for any inconvenience,
Kenneth.

Edit 1:

Those who were supposed to get the 1 year perm head, please go redeem your prize again, as it has been resolved.

Thanks,
Kenneth.
52
Suggestions / Re: Santa, will this be added soon?
March 08, 2015, 04:21:32 AM
Just letting you all know this has came out as of 1 hour ago!

Thanks,
Kenneth.
53
Updates / Updates 3/8/2015
March 08, 2015, 03:11:30 AM
1.) Removed the barrel from map level 247 and level 266 in sector which caused a crash when trying to break them.
2.) Updated the Level Check tag image to show the proper min/max level of 1-270 instead of 1-221
3.) The lobby list has been resized to allow for more names to be shown at once.
4.) The red/blue version for several sets have been recreated by Meteor.
5.) A few items textures have been updated by Meteor from his topic here.
6.) The Event Head called Tinker has been released.
7.) The trans Bee-Byte has been renamed to Barbarian.
8.) The trans Muzs has been renamed to Morlock.
9.) Fixed client crash when trying to enter a room that had the OP tag enabled, and you had too many OP items equipped.
10.) Coin item sets have been changed to Gigas prices.
11.) The Vandor and Gora trans packs now have their own icons.

As always, please let me know in this thread if you have found anything wrong with the changes.

Thanks,
Kenneth.
54
Dear BoutCheetah users,

As many of you know, we were accepting applications for moderator positions.  I would first like to thank everyone for applying and putting time into their application, and wanting to help out BoutCheetah.

With that being said, we would like to welcome the following new In-Game Moderators to the game:

Thornz
Baggie


We have also decided to accept one more application from somebody we deeply care about, and who was a previous GM on BoutCheetah to become a Forum Moderator:

Spiderstar

We would also like to mention that GM Meteor has been promoted to Head GM, so congratulations on your accomplishment, and we appreciate your dedication to the game, with all of your beautiful GFX work.  And finally, we would also like to mention that FM Materger has been promoted back to his original position as GM.  We will be holding applications in a few months most likely for a new staff member position, so if you wasn't picked this time, you will still have a shot!  Again, thank you all so much for applying.

Have a wonderful night,
Kenneth.
55
Normal Server / Re: ZeaL
March 05, 2015, 02:57:07 AM
http://boutcheetah.zylongaming.com/index.php?topic=30707.0

The thread has been revived from the dead.
56
Normal Server / Re: ZeaL
March 05, 2015, 02:05:37 AM
your guild thread is in the process of being recovered right now :p

I'll post back in like 30 minutes when it's back!!

Peace
57
Report A Bug / Re: Last level
March 04, 2015, 05:07:19 AM
Quote from: Racenata on March 04, 2015, 03:48:07 AM
Last level of sector my friend always d/c when we start? why?

His/Her client may be corrupt.  Tell him/her to run a repair via the game launcher.

Thanks,
Kenneth.
58
BC Events / Re: PvP Collection Event
March 03, 2015, 04:33:42 AM
Quote from: matan124 on March 03, 2015, 04:06:17 AM
Quote from: Santa on March 02, 2015, 09:58:55 PM
Thats due to the way bots was made, boxes seem to fall below higher elevations on pvp maps.  However some maps that will work fine are transistor valley, stardeck, or any that have flat surfaces.  Also the drop rate has been increased to 25%.

bot stract (fuel) used to sink too but you fixed that, cant you do the same thing to the chests?


botstract still does.  the boxes still may not sink, it really is random as to why things sink.
59
BC Events / Re: PvP Collection Event
March 02, 2015, 09:58:55 PM
Thats due to the way bots was made, boxes seem to fall below higher elevations on pvp maps.  However some maps that will work fine are transistor valley, stardeck, or any that have flat surfaces.  Also the drop rate has been increased to 25%.
60
Updates / Re: FIXED
March 02, 2015, 08:45:01 PM
Quote from: ZarBy on March 02, 2015, 08:43:02 PM
It's setting up now! Thanks for helping me! I'll see you guys on Bout Cheetah!  : )

Glad you were able to get it resolved, let me know if you have any questions or concerns.

Thanks,
Kenneth.
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