November 22, 2024, 10:27:59 AMLatest Member: Foldinajubre

Hack detected?

Started by Blessed, April 12, 2012, 01:08:25 AM

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Blessed

er time i try n log in i get this :/ help meh


Vs.


Santa

Quote from: Blessed on April 12, 2012, 01:08:25 AM
er time i try n log in i get this :/ help meh

can you please upload your log.txt, or copy paste it.  It is located in C:/zylon gaming/boutcheetah

Thanks,
~RedEyes.

Blessed

4/6/2012 5:56 - ZylonShield Loading . . .
4/6/2012 5:56 - Finished randomizing the player base pointer.
4/6/2012 5:56 - Finished randomizing the creature base pointer.
4/6/2012 5:56 - Successfully created the active protection thread.
4/6/2012 5:56 - Successfully hooked the Recv function.
4/6/2012 5:56 - Successfully hooked the Send function.
4/6/2012 5:56 - Successfully hooked the Connect function.
4/6/2012 5:56 - Successfully hooked the Close Socket function.
4/6/2012 5:56 - Successfully hooked the Load DLL function.
4/6/2012 5:56 - Successfully hooked the Compress function.
4/6/2012 5:56 - Setting screen mode to windowed.
4/6/2012 5:56 - Setting resolution to low.
4/6/2012 6:3 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 6:5 - ZylonShield Loading . . .
4/6/2012 6:5 - Finished randomizing the player base pointer.
4/6/2012 6:5 - Finished randomizing the creature base pointer.
4/6/2012 6:5 - Successfully created the active protection thread.
4/6/2012 6:5 - Successfully hooked the Recv function.
4/6/2012 6:5 - Successfully hooked the Send function.
4/6/2012 6:5 - Successfully hooked the Connect function.
4/6/2012 6:5 - Successfully hooked the Close Socket function.
4/6/2012 6:5 - Successfully hooked the Load DLL function.
4/6/2012 6:5 - Successfully hooked the Compress function.
4/6/2012 6:5 - Setting screen mode to windowed.
4/6/2012 6:5 - Setting resolution to low.
4/6/2012 8:21 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 18:31 - ZylonShield Loading . . .
4/6/2012 18:31 - Finished randomizing the player base pointer.
4/6/2012 18:31 - Finished randomizing the creature base pointer.
4/6/2012 18:31 - Successfully created the active protection thread.
4/6/2012 18:31 - Successfully hooked the Recv function.
4/6/2012 18:31 - Successfully hooked the Send function.
4/6/2012 18:31 - Successfully hooked the Connect function.
4/6/2012 18:31 - Successfully hooked the Close Socket function.
4/6/2012 18:31 - Successfully hooked the Load DLL function.
4/6/2012 18:31 - Successfully hooked the Compress function.
4/6/2012 18:31 - Setting screen mode to windowed.
4/6/2012 18:31 - Setting resolution to low.
4/6/2012 18:31 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 18:32 - ZylonShield Loading . . .
4/6/2012 18:32 - Finished randomizing the player base pointer.
4/6/2012 18:32 - Finished randomizing the creature base pointer.
4/6/2012 18:32 - Successfully created the active protection thread.
4/6/2012 18:32 - Successfully hooked the Recv function.
4/6/2012 18:32 - Successfully hooked the Send function.
4/6/2012 18:32 - Successfully hooked the Connect function.
4/6/2012 18:32 - Successfully hooked the Close Socket function.
4/6/2012 18:32 - Successfully hooked the Load DLL function.
4/6/2012 18:32 - Successfully hooked the Compress function.
4/6/2012 18:32 - Setting screen mode to windowed.
4/6/2012 18:32 - Setting resolution to low.
4/6/2012 18:32 - Process Terminated. Reason: Detaching ZylonShield
4/6/2012 18:43 - ZylonShield Loading . . .
4/6/2012 18:43 - Finished randomizing the player base pointer.
4/6/2012 18:43 - Finished randomizing the creature base pointer.
4/6/2012 18:43 - Successfully created the active protection thread.
4/6/2012 18:43 - Successfully hooked the Recv function.
4/6/2012 18:43 - Successfully hooked the Send function.
4/6/2012 18:43 - Successfully hooked the Connect function.
4/6/2012 18:43 - Successfully hooked the Close Socket function.
4/6/2012 18:43 - Successfully hooked the Load DLL function.
4/6/2012 18:43 - Successfully hooked the Compress function.
4/6/2012 18:43 - Setting screen mode to windowed.
4/6/2012 18:43 - Setting resolution to low.
4/6/2012 19:38 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 15:14 - ZylonShield Loading . . .
4/7/2012 15:14 - Finished randomizing the player base pointer.
4/7/2012 15:14 - Finished randomizing the creature base pointer.
4/7/2012 15:14 - Successfully created the active protection thread.
4/7/2012 15:14 - Successfully hooked the Recv function.
4/7/2012 15:14 - Successfully hooked the Send function.
4/7/2012 15:14 - Successfully hooked the Connect function.
4/7/2012 15:14 - Successfully hooked the Close Socket function.
4/7/2012 15:14 - Successfully hooked the Load DLL function.
4/7/2012 15:14 - Successfully hooked the Compress function.
4/7/2012 15:14 - Setting screen mode to windowed.
4/7/2012 15:14 - Setting resolution to low.
4/7/2012 15:19 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 17:27 - ZylonShield Loading . . .
4/7/2012 17:27 - Finished randomizing the player base pointer.
4/7/2012 17:27 - Finished randomizing the creature base pointer.
4/7/2012 17:27 - Successfully created the active protection thread.
4/7/2012 17:27 - Successfully hooked the Recv function.
4/7/2012 17:27 - Successfully hooked the Send function.
4/7/2012 17:27 - Successfully hooked the Connect function.
4/7/2012 17:27 - Successfully hooked the Close Socket function.
4/7/2012 17:27 - Successfully hooked the Load DLL function.
4/7/2012 17:27 - Successfully hooked the Compress function.
4/7/2012 17:27 - Setting screen mode to windowed.
4/7/2012 17:27 - Setting resolution to low.
4/7/2012 17:37 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 17:56 - ZylonShield Loading . . .
4/7/2012 17:56 - Finished randomizing the player base pointer.
4/7/2012 17:56 - Finished randomizing the creature base pointer.
4/7/2012 17:56 - Successfully created the active protection thread.
4/7/2012 17:56 - Successfully hooked the Recv function.
4/7/2012 17:56 - Successfully hooked the Send function.
4/7/2012 17:56 - Successfully hooked the Connect function.
4/7/2012 17:56 - Successfully hooked the Close Socket function.
4/7/2012 17:56 - Successfully hooked the Load DLL function.
4/7/2012 17:56 - Successfully hooked the Compress function.
4/7/2012 17:56 - Setting screen mode to windowed.
4/7/2012 17:56 - Setting resolution to low.
4/7/2012 17:58 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 19:19 - ZylonShield Loading . . .
4/7/2012 19:19 - Finished randomizing the player base pointer.
4/7/2012 19:19 - Finished randomizing the creature base pointer.
4/7/2012 19:19 - Successfully created the active protection thread.
4/7/2012 19:19 - Successfully hooked the Recv function.
4/7/2012 19:19 - Successfully hooked the Send function.
4/7/2012 19:19 - Successfully hooked the Connect function.
4/7/2012 19:19 - Successfully hooked the Close Socket function.
4/7/2012 19:19 - Successfully hooked the Load DLL function.
4/7/2012 19:19 - Successfully hooked the Compress function.
4/7/2012 19:19 - Setting screen mode to full screen.
4/7/2012 19:19 - Setting resolution to low.
4/7/2012 19:21 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 19:26 - ZylonShield Loading . . .
4/7/2012 19:26 - Finished randomizing the player base pointer.
4/7/2012 19:26 - Finished randomizing the creature base pointer.
4/7/2012 19:26 - Successfully created the active protection thread.
4/7/2012 19:26 - Successfully hooked the Recv function.
4/7/2012 19:26 - Successfully hooked the Send function.
4/7/2012 19:26 - Successfully hooked the Connect function.
4/7/2012 19:26 - Successfully hooked the Close Socket function.
4/7/2012 19:26 - Successfully hooked the Load DLL function.
4/7/2012 19:26 - Successfully hooked the Compress function.
4/7/2012 19:26 - Setting screen mode to full screen.
4/7/2012 19:26 - Setting resolution to low.
4/7/2012 20:4 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 21:36 - ZylonShield Loading . . .
4/7/2012 21:36 - Finished randomizing the player base pointer.
4/7/2012 21:36 - Finished randomizing the creature base pointer.
4/7/2012 21:36 - Successfully created the active protection thread.
4/7/2012 21:36 - Successfully hooked the Recv function.
4/7/2012 21:36 - Successfully hooked the Send function.
4/7/2012 21:36 - Successfully hooked the Connect function.
4/7/2012 21:36 - Successfully hooked the Close Socket function.
4/7/2012 21:36 - Successfully hooked the Load DLL function.
4/7/2012 21:36 - Successfully hooked the Compress function.
4/7/2012 21:36 - Setting screen mode to full screen.
4/7/2012 21:36 - Setting resolution to low.
4/7/2012 22:36 - Process Terminated. Reason: Detaching ZylonShield
4/7/2012 23:4 - ZylonShield Loading . . .
4/7/2012 23:4 - Finished randomizing the player base pointer.
4/7/2012 23:4 - Finished randomizing the creature base pointer.
4/7/2012 23:4 - Successfully created the active protection thread.
4/7/2012 23:4 - Successfully hooked the Recv function.
4/7/2012 23:4 - Successfully hooked the Send function.
4/7/2012 23:4 - Successfully hooked the Connect function.
4/7/2012 23:4 - Successfully hooked the Close Socket function.
4/7/2012 23:4 - Successfully hooked the Load DLL function.
4/7/2012 23:4 - Successfully hooked the Compress function.
4/7/2012 23:4 - Setting screen mode to full screen.
4/7/2012 23:4 - Setting resolution to low.
4/7/2012 23:39 - Process Terminated. Reason: Detaching ZylonShield
4/8/2012 12:39 - ZylonShield Loading . . .
4/8/2012 12:39 - Finished randomizing the player base pointer.
4/8/2012 12:39 - Finished randomizing the creature base pointer.
4/8/2012 12:39 - Successfully created the active protection thread.
4/8/2012 12:39 - Successfully hooked the Recv function.
4/8/2012 12:39 - Successfully hooked the Send function.
4/8/2012 12:39 - Successfully hooked the Connect function.
4/8/2012 12:39 - Successfully hooked the Close Socket function.
4/8/2012 12:39 - Successfully hooked the Load DLL function.
4/8/2012 12:39 - Successfully hooked the Compress function.
4/8/2012 12:39 - Setting screen mode to full screen.
4/8/2012 12:39 - Setting resolution to low.
4/8/2012 18:44 - ZylonShield Loading . . .
4/8/2012 18:44 - Finished randomizing the player base pointer.
4/8/2012 18:44 - Finished randomizing the creature base pointer.
4/8/2012 18:44 - Successfully created the active protection thread.
4/8/2012 18:44 - Successfully hooked the Recv function.
4/8/2012 18:44 - Successfully hooked the Send function.
4/8/2012 18:44 - Successfully hooked the Connect function.
4/8/2012 18:44 - Successfully hooked the Close Socket function.
4/8/2012 18:44 - Successfully hooked the Load DLL function.
4/8/2012 18:44 - Successfully hooked the Compress function.
4/8/2012 18:44 - Setting screen mode to full screen.
4/8/2012 18:44 - Setting resolution to low.
4/8/2012 18:45 - Process Terminated. Reason: Detaching ZylonShield
4/8/2012 19:52 - ZylonShield Loading . . .
4/8/2012 19:52 - Finished randomizing the player base pointer.
4/8/2012 19:52 - Finished randomizing the creature base pointer.
4/8/2012 19:52 - Successfully created the active protection thread.
4/8/2012 19:52 - Successfully hooked the Recv function.
4/8/2012 19:52 - Successfully hooked the Send function.
4/8/2012 19:52 - Successfully hooked the Connect function.
4/8/2012 19:52 - Successfully hooked the Close Socket function.
4/8/2012 19:52 - Successfully hooked the Load DLL function.
4/8/2012 19:52 - Successfully hooked the Compress function.
4/8/2012 19:52 - Setting screen mode to full screen.
4/8/2012 19:52 - Setting resolution to low.
4/8/2012 20:18 - Process Terminated. Reason: Detaching ZylonShield
4/9/2012 23:25 - ZylonShield Loading . . .
4/9/2012 23:25 - Finished randomizing the player base pointer.
4/9/2012 23:25 - Finished randomizing the creature base pointer.
4/9/2012 23:25 - Successfully created the active protection thread.
4/9/2012 23:25 - Successfully hooked the Recv function.
4/9/2012 23:25 - Successfully hooked the Send function.
4/9/2012 23:25 - Successfully hooked the Connect function.
4/9/2012 23:25 - Successfully hooked the Close Socket function.
4/9/2012 23:25 - Successfully hooked the Load DLL function.
4/9/2012 23:25 - Successfully hooked the Compress function.
4/9/2012 23:25 - Setting screen mode to full screen.
4/9/2012 23:25 - Setting resolution to low.
4/9/2012 23:27 - Process Terminated. Reason: Detaching ZylonShield
4/10/2012 23:31 - ZylonShield Loading . . .
4/10/2012 23:31 - Finished randomizing the player base pointer.
4/10/2012 23:31 - Finished randomizing the creature base pointer.
4/10/2012 23:31 - Successfully created the active protection thread.
4/10/2012 23:31 - Successfully hooked the Recv function.
4/10/2012 23:31 - Successfully hooked the Send function.
4/10/2012 23:31 - Successfully hooked the Connect function.
4/10/2012 23:31 - Successfully hooked the Close Socket function.
4/10/2012 23:31 - Successfully hooked the Load DLL function.
4/10/2012 23:31 - Successfully hooked the Compress function.
4/10/2012 23:31 - Setting screen mode to windowed.
4/10/2012 23:31 - Setting resolution to low.
4/10/2012 23:37 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:4 - ZylonShield Loading . . .
4/12/2012 3:4 - Finished randomizing the player base pointer.
4/12/2012 3:4 - Finished randomizing the creature base pointer.
4/12/2012 3:4 - Successfully created the active protection thread.
4/12/2012 3:4 - Successfully hooked the Recv function.
4/12/2012 3:4 - Successfully hooked the Send function.
4/12/2012 3:4 - Successfully hooked the Connect function.
4/12/2012 3:4 - Successfully hooked the Close Socket function.
4/12/2012 3:4 - Successfully hooked the Load DLL function.
4/12/2012 3:4 - Successfully hooked the Compress function.
4/12/2012 3:4 - Setting screen mode to windowed.
4/12/2012 3:4 - Setting resolution to low.
4/12/2012 3:4 - A hack has been detected.  Please close: as zaebja already submitted thread already which clarify a lvl 26 hacker using muan's name.  muan is being impersonated by a fake muan with the ign...
4/12/2012 3:5 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:5 - ZylonShield Loading . . .
4/12/2012 3:5 - Finished randomizing the player base pointer.
4/12/2012 3:5 - Finished randomizing the creature base pointer.
4/12/2012 3:5 - Successfully created the active protection thread.
4/12/2012 3:5 - Successfully hooked the Recv function.
4/12/2012 3:5 - Successfully hooked the Send function.
4/12/2012 3:5 - Successfully hooked the Connect function.
4/12/2012 3:5 - Successfully hooked the Close Socket function.
4/12/2012 3:5 - Successfully hooked the Load DLL function.
4/12/2012 3:5 - Successfully hooked the Compress function.
4/12/2012 3:5 - Setting screen mode to windowed.
4/12/2012 3:5 - Setting resolution to low.
4/12/2012 3:5 - A hack has been detected.  Please close: as zaebja already submitted thread already which clarify a lvl 26 hacker using muan's name.  muan is being impersonated by a fake muan with the ign...
4/12/2012 3:5 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:6 - ZylonShield Loading . . .
4/12/2012 3:6 - Finished randomizing the player base pointer.
4/12/2012 3:6 - Finished randomizing the creature base pointer.
4/12/2012 3:6 - Successfully created the active protection thread.
4/12/2012 3:6 - Successfully hooked the Recv function.
4/12/2012 3:6 - Successfully hooked the Send function.
4/12/2012 3:6 - Successfully hooked the Connect function.
4/12/2012 3:6 - Successfully hooked the Close Socket function.
4/12/2012 3:6 - Successfully hooked the Load DLL function.
4/12/2012 3:6 - Successfully hooked the Compress function.
4/12/2012 3:6 - Setting screen mode to windowed.
4/12/2012 3:6 - Setting resolution to low.
4/12/2012 3:6 - A hack has been detected.  Please close: as zaebja already submitted thread already which clarify a lvl 26 hacker using muan's name.  muan is being impersonated by a fake muan with the ign...
4/12/2012 3:6 - Process Terminated. Reason: Detaching ZylonShield
4/12/2012 3:14 - ZylonShield Loading . . .
4/12/2012 3:14 - Finished randomizing the player base pointer.
4/12/2012 3:14 - Finished randomizing the creature base pointer.
4/12/2012 3:14 - Successfully created the active protection thread.
4/12/2012 3:14 - Successfully hooked the Recv function.
4/12/2012 3:14 - Successfully hooked the Send function.
4/12/2012 3:14 - Successfully hooked the Connect function.
4/12/2012 3:14 - Successfully hooked the Close Socket function.
4/12/2012 3:14 - Successfully hooked the Load DLL function.
4/12/2012 3:14 - Successfully hooked the Compress function.
4/12/2012 3:14 - Setting screen mode to full screen.
4/12/2012 3:14 - Setting resolution to low.
4/12/2012 3:14 - A hack has been detected.  Please close: hack detected?
4/12/2012 3:15 - Process Terminated. Reason: Detaching ZylonShield


Vs.


Santa

what internet browser do you use?

Blessed



Vs.


Santa

Quote from: Blessed on April 12, 2012, 01:21:54 AM
firefox

hmmm, close any tab that says hack in it, and try again.

Blessed



Vs.


Santa

Quote from: Blessed on April 12, 2012, 01:28:41 AM
lol worked

I guess firefox updated one of their class names, I will definitely look into this.  What version are you using?

Blessed



Vs.


Pokeh

Quote from: Santa on April 12, 2012, 01:22:25 AM
Quote from: Blessed on April 12, 2012, 01:21:54 AM
firefox

hmmm, close any tab that says hack in it, and try again.

that's kinda smart. nice kenny :o

asmit10

umm it was kinda obvious that you had to close the tab, I mean it even said close: "name of tab here" in the log file .-.
Quote from: cybercjt on May 27, 2012, 02:27:31 PM
Shegoat
i'm 6 according to Dillh
The internet is a great place to grow up. Just make sure you keep growing.


Blessed

uh, wtf do i look like reading some logs????


Vs.


asmit10

Quote from: Blessed on April 12, 2012, 01:49:14 AM
uh, wtf do i look like reading some logs????

I didnt even read all of it I just read the parts that looked out of place. Like the 3 lines that went way farther then the rest of the lines of txt.
Quote from: cybercjt on May 27, 2012, 02:27:31 PM
Shegoat
i'm 6 according to Dillh
The internet is a great place to grow up. Just make sure you keep growing.


Blessed

April 12, 2012, 02:01:19 AM #13 Last Edit: April 12, 2012, 02:01:58 AM by Blessed
all i did was copy and past ddnt even read :/

Edit: i cant come back here cuz i keep getting d/c'd lololol


Vs.


Santa

Quote from: Blessed on April 12, 2012, 02:01:19 AM
all i did was copy and past ddnt even read :/

Edit: i cant come back here cuz i keep getting d/c'd lololol

Run the "Repair Client" button in the settings panel on the launcher, and let me know if it updated anything.

Thanks,
~RedEyes.

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