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BoutCheetah » Forum » BoutCheetah Community » General Discussion » Cookys Race Mode Q&A and General Information

Cookys Race Mode Q&A and General Information

Started by Cooky, November 02, 2013, 01:31:43 AM

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Cooky

Race mode was an idea I made up and when I joined Bout Cheetah and talked to the admins about it they decided to add it as a new mode. Originally it was created for my Sector Race Event, which from the time I started it to the time Race Mode was removed, was by far the most popular player sponsored event. The mode was only playable if I was in the room. It was later changed to all staff, and now I am assuming its going to be available to all players.

Its really not a mode, as by itself it is nothing.The maps are the same as sector mode, but there are no enemies anywhere on the map. The room options are default bot speed (works the same as the pvp option), trans mode (trans allowed or not allowed), and there is a special button or room command that allows the room master to end the game (because there is no enemies, even if everyone dies the game doesn't end).  

You are probably confused. Whats the point of it? What do you do with no enemies? You Race! The success of race mode depends on the host. You have to be able to get the players to listen and cooperate, make up good rules, make sure all the rules are followed, and you have to come up with a good course for the players to race on.  

I start by establishing a 'starting line' and 'finish line' by having all players suicide and watch me as I run around the course, showing them which way they are to go, where they are to start, and where they are to finish. I make sure to also point out where NOT to go, and what is not allowed (usually I ban rush). I use my rb to bring everyone back to life, have them gather at the start line, and begin counting down from 3. Once I say GO! the race is underway! First to reach the finish (while following the correct course) wins! And by using the default speed option you can make sure all players are at the same speed so its an even playing field!

Sometimes I make courses with multiple laps too, those are always fun. Another way of playing is to do an elimination race where the players run the course and whoever finishes last is eliminated. The players then run the course again, and again the last place person is eliminated. This pattern continues until only 1 player remains! Creativity is important and it is an important factor in the success of my event, and the mode as a whole.

When the room master clicks the end game button or types the end game command, the game ends and goes back to the room. No experience, coins, gigas, or guild points are earned. You might think thats a huge turnoff for players but lots of people enjoy participating in my event for fun, and you may even win a great prize!

Today or tomorrow I will be creating the thread for my event, which will outline all of the rules and may include even more information.

I plan on beginning it as soon as Race Mode is patched in. If you have any questions about Race Mode or about my Sector Race Event, ask here and I will answer your questions!

Here is the old event thread (please note things will probably be changed when I start it up again)
http://boutcheetah.zylongaming.com/index.php?topic=28358.0

Here is a video I made showcasing some sample courses, 1 on each of the sector levels!
http://www.youtube.com/watch?v=AekfAvgvQ_Y#

Here is video I made of an elimination race I hosted (I record many of the races and post on youtube)
http://www.youtube.com/watch?v=XjHJ4YS_h_I

Here is a video of a normal race I hosted
http://www.youtube.com/watch?v=4-uNqogo70s

Reviax

Can you give an example of one of these great prizes? And what do you usually set the speed to?

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