Hello everyone, several things have been modified and fixed:
Updates:
1.) I have added a few additional checks to ZylonShield that will help people with resolving problems such as missing .NET framework 2.0 or Microsoft 2008 Redistributable.
2.) The "hidetoolz" tool has been successfully patched, along with all processes that you hide before starting BoutCheetah. I have to admit the people who made that program are pretty good, but not good enough.
3.) I have added a logging system to ZylonShield, so you can see exactly what it does, and to help me help you when you have problems. The log file is in <Client Path>\ZylonShield\log.txt.
4.) The script files are no longer used in the script folder; they have been embedded into the client's executable so people will not be able to modify them (if they know how). However, the actual ".sct" files will still be there so you can edit them to make skins and such.
5.) I have gone through and removed a few un-needed things to help the game run smoother.
Bug Fixes:
1.) The random disconnection when starting a game has been patched. This started when I added a pretty huge update to ZylonShield awhile back to prevent people from using the base pointers for hacks. Anyhow, this should no longer be an issue with anyone.
2.) The create bot screen now shows the bot preview image. Before it was to the bottom left very small.
3.) The stat screen has been aligned perfectly.
Upcoming Updates:
1.) I have begun work to stop people from using hiddenware. The way this will work is, let's say the user swaps the model file around, it will then compare the md5 hash of the file that should be there, and the file that's currently there. If they do not match, it will simply log it, then terminates the game.
2.) The ability to "Fix" a broken client that is missing files and or people who have added hiddenware and do not know how to fix it.
Some of these changes are very drastic, so please bare with me if there are any unknown bugs. I have tested this pretty thoroughly though. Please report any new bugs in this thread, or please let me know if what I said above is not true in any way, and I will work to correct the issue. I will release a new setup/patch in a couple of hours if any of your clients did not update properly.