Quote from: Cooky on March 26, 2013, 04:09:22 PM
cool but here are a few problems I see (im just trying to help dont take it the wrong way)
Balance
-Higher levels have a much greater chance of being able to win then lower levels, thats a huge turn off for all lower level players. In my opinion, the best thing for making a good event is making it so all players are on equal grounds and no one has an advantage.
Time
Any player with a bit of knowledge of how to sector will systematically pick off the enemies 1 by 1 by luring them 1 at a time and carefully killing them. That is going to take a long time depending on the level and the players level. Keep in mind the other players will have to wait for their turn so it will get lengthy and many players will leave because theyre tired of waiting. Or what if a player just just wants to troll you and runs around not hitting the enemies? Is he disqualified? What if he occasionally hits the enemies? Where do you draw the line?
I think you need to make a lot more rules for this or it will be too hard to manage or it will just get out of control. If you plan on doing this with friends then thats cool but if you're doing this with randoms then goodluck its going to be tough.
@balance: that's a thig i thought of as well, unfortunately, nothing i can really do to help lower levels kill mobs faster..
@time: true, but everyone gets a game, if they get hit, they suicide and i start a new game for the next slot.
If someone decides to run around and troll, they'll be warned by me, and if they continue, kicked from the room, and we will automatically advance to the next slot. (less competition for all, yay!)