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My new sig

Started by war_lord159, April 03, 2013, 05:22:15 AM

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war_lord159

April 03, 2013, 05:22:15 AM Last Edit: April 04, 2013, 12:49:00 AM by war_lord159
v1

v2

anyone wanna give me comments about it? :)
or advice maybe  :P
IGN: War Lord | Guild: Redemption|







Dream: To help the BoutCheetah Community =)

War's Price Guide: http://tinyurl.com/dyg5dym

medchiller

To be completely honest I love it. Never been good at GFX but this looks damn good to me. Great Job War! ;D





war_lord159

thanks  :)

This is the first time i made a sig with no tutorial  8)
using ribbons and stuff.
IGN: War Lord | Guild: Redemption|







Dream: To help the BoutCheetah Community =)

War's Price Guide: http://tinyurl.com/dyg5dym

hur9

its really good even better than mine


Xx Itz Ian

Not sure but i think you used GIMP
It looks nice, i like the text font and the way you made the background, render stands out a little to much making it flat instead of 3D and i dislike the darker border around it.

I suggest you to use the render more in your next sig, by blending it, or adding some effects above the render layer.
From 1-10 i would give it an 8
League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


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  Xx ItZ Ian
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spiderstar

Quote from: war_lord159 on April 03, 2013, 05:22:15 AM


anyone wanna give me comments about it? :)
or advice maybe  :P

The render isn't blended well into the background in this sig.  You can fix this by smudging the edges of the render or even blurring the edges of the render. 

There's no prominent depth made in this signature so like Ian said, it's very 2D.  You can fix this by adding effects or C4D's behind and in front of the signature.  Also you can achieve depth by burning the background and dodging the foreground.

Lastly you need to establish a flow in your signature.  Flow is basically what direction everything is going in so on your next sig make all your brushes and effects going the same way.  You can also "radiate" a flow from render by making all the effects go towards the render or away from it.

Overall I think this is an okay sig for one of your firsts and especially if you're using GIMP. You just need to learn the different skills to make a good sig.  Try looking up tutorials for depth, flow, and blending.  Keep it up war I see a lot of improvement with you and I can tell you'll be great at making sigs if you work hard on it!


war_lord159

thanks guys ill try to improve  :)
IGN: War Lord | Guild: Redemption|







Dream: To help the BoutCheetah Community =)

War's Price Guide: http://tinyurl.com/dyg5dym

antisickness

April 04, 2013, 12:04:18 AM #7 Last Edit: April 04, 2013, 12:14:47 AM by antisickness
Uhm I don't want to be too assertive but spider kinda has a one track mind from what I can see.

This sig can easily be made better by just adding some elements to compliment the render. It's aaaalll about the render. With this one, you don't want epic fx etc. Smudging it is a no no. You want to vectorize the sig which simply means make it pop with colour. Look up vector sigs maybe with pokemon Idk.



Here we go a quick 2 second search. It's not the same render nor do I expect you to recreate the stuff but it's just an example of what I mean

war_lord159

i adjusted the sig and i dont know if it got better or bad

IGN: War Lord | Guild: Redemption|







Dream: To help the BoutCheetah Community =)

War's Price Guide: http://tinyurl.com/dyg5dym

Selene

How many signatures have you done?


war_lord159

Quote from: Selene on April 04, 2013, 01:18:04 AM
How many signatures have you done?


about 3-4

this is the first one with no tutorials  :)
IGN: War Lord | Guild: Redemption|







Dream: To help the BoutCheetah Community =)

War's Price Guide: http://tinyurl.com/dyg5dym

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