The following bugs have been fixed:
1.) Relay bug, where if a player exited the room, everyone who was connected via relay would be disconnected.
2.) Survival bug, where if you played sector map 1, then created a room, and played survival map 1, it would use sector map 1's map files. (Hard to understand though).
3.) If a player spammed the channel button to enter, sometimes the connection with the relay server would be terminated; thus not allowing them to connect with anyone who needs is connected via the relay server.
Updates:
1.) Changed ZylonShield's hack detection system a bit to avoid false detections.
2.) Staff can now use the room tag {race} on sector, to kill all monsters, and make it easier to hold racing type events. This tag will be used for events only. No EXP/Gigas/Coins can be obtained when this is enabled.
Future Updates:
1.) Commands will soon work with 1 player in the room as well. (Probably next update).
Please report any glitches and or disconnections that are new because of any of these changes. Also report if any of the things I said here are incorrect, or not working.
Thanks,
~RedEyes.