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How to make a modification with XnView

Started by Iridion, October 15, 2010, 04:29:53 PM

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Iridion

October 15, 2010, 04:29:53 PM Last Edit: August 28, 2014, 07:49:49 PM by medchiller
In this guide I will explain how do you change the ingame look of objects using XnView and a photo editor such as Photoshop or Gimp.

TO DO BEFORE ANY EDITING
-make a backup copy of everything
unhide extensions:
step 1:


step 2:


step 3:
<thanks to surgey

-Programs needed-
XnView - program used to browse game files and move/copy/rename them. DOWNLOAD
GIMP - free image editing software, needed to edit the game files and save them. DOWNLOAD

-Step by step guide-
Lets start the actual modding! For that guide I will use a bladium body file as example.
Step 1:
Open XnView and browse your BoutCheetah folder (C:>program files>BoutCheetah). We will find many subfolders; those that contain game files are inside the "data" folders, and are:
-models: contain files for every gear/armor in the game. such as armors, flags, shields etc.
-ui: contains skin files, such as lobby screen, room screen, login screen, buttons ecc. This folder have the "gameUI" subfolder that contains in-game pictures such as health bar, win/lose screen ecc.

Step 2:
Browse the "model" folders until you find your desired file (in this case the bladium body file). How do you actually find a file? Every file has a different name, like:
az_100_body.ba0

az: shows bot type: az=surge gr=ram hs=patch
100: shows number of the armor: every armor have a different number from 000
body: shows the part of the armor: body arm head
.ba0: shows the file extension: ba0=high quality texture ba2:low quality texture WARNING: .bsc file is not a texture and you are not meant to edit it. editing it may cause your client to crash or have bugs.

Use MedChill's BoutCheetah Texture File to Name List to search for parts. (http://boutcheetah.zylongaming.com/index.php?topic=54584.0;topicseen)

(For other file names see below)

The file we are going to mod is bladium body file, aka az_110_body. Scroll down to find it, then right-click on it and left-click on "open with". Choose the program you want to use to edit the texture and it will be ready to be edited.

Step 3:
Now edit your file the way you like, its all about you and your opinions! Have fun and take your time, first mod inst necessarily good.

Step 4:
Once you are done editing your file, you need to save it. Click on file>save as and save it as az_110_body.png WARNING png format is important, most programs cannot save files as ba0 or ba2!
Go back to XnView and browse where you saved your file (I usually save it on my desktop) right click on it and left click "rename"; then rename its extension to ba0 or ba2, depending if you want a high quality texture(ba0) or a low quality texture (ba2).

Step 4:
Its time to place your edited file in the appropriate folder! Since we used a body file, the right folder is BoutCheetah>Data>Models . Copy the edited file and drag it into models folder WITHOUT XNVIEW!!

Step 5:
Now what, run the game and enjoy your mod!!!

-FILE NAMES-
Armor: az_110_body.ba0
az: bot type (az: surge  hs:patch  gr:ram)
110: armor's number (ranges from 000 to 329)
body: body/head/arm
.ba0: file extension  ba0:high quality texture  ba2:low quality texture  bsc: not a texture, never edit this file!

Guns: fg_010.ba0
fg: name used for the guns files
010:gun number ranges from 010 to 300
.oa0: fil extension oa0:high quality  oa2:low quality obj:not a texture file, never edit this file!

Bullets:fgun_bullet_00
fgun_bulet: name used for bullets
00:number ranges from 00 to 016
file extension is same as guns, see above

Flags:flag_1st_010
flag_1st: name used for flags (1st:flag you see on the left side of your bot  2nd:flag you see on the right side of your bot)
010:number of the flag
file extension same as guns, see above

Minibots:mini_010.oa0
mini:name used
010:number of the mini ranges from 010 to 630
extension is same as guns. see above






IMPORTANT
This guide is still under construction. If you need help, have a tips, or an opinion PM me or post in the thread. Will also upload pictures later :)


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie


Jason321


Iridion

ill do it sometime later ineed to go out soon


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

Jason321


CoolKnightST

December 18, 2010, 03:29:22 AM #5 Last Edit: December 18, 2010, 06:08:28 AM by CoolKnightST
Can you use photoshop to edite the files?

And how can you add files with the same name.? If i add it is just replace my other file

eco999

You can you photoshop.
I'm not sure about your second question.


DahAznMan

Just a question. Where are the trans? By trans I mean store bought trans. I cant seem to find them in model.


Iridion

Updated with some files, i'll add the rest in bit.


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

Surgeypurgey

iridion, u forgot that some computers' os screw things up with the changing file extension.
make sure u do this before u change the file extension (for windows 7 only i think)

step 1:


step 2:


step 3:

Iridion



Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

rhysmayer

i dont know where i went wrong but it didnt work

CoolKnightST

You need to convert the file to png edite it and then convert back with quick options in xnview to Bo0 and BB0 for second trans files. Bo2 is not rec.

Allie



Allie

I don't use anything of the like.
I have them all memorized.
*wants to make mod*
*goes to mod file*
*opens file in gimp*
*edits*
*deletes file before saving as to not lose its spot*
*saves as normal, but as png*
*rename file extension via windows explorer rename function*

Yz

Quote from: Allie on January 04, 2011, 09:34:17 PM
I don't use anything of the like.
I have them all memorized.

You asked me if GR was ram a bit ago.
DISCORD killyzkill

Allie

Database tells the filename of each item in their IDs.

-PeaceLover-

HELP im so fking confused i open with gimp it show this message HELP

Iridion



Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

CoreVersion

Here are a few mods i tried,

WHITE HOT LAVA MOD XD






And heres the purple lightning trans (or something tht sounds cool) :P







Hope you like em XD, shame that everyone else cant see me looking awesome in lobby =[









Hey Code Red, guess what? Anti-Virus scan mothafukka!

Surgeypurgey

February 24, 2011, 12:34:37 AM #23 Last Edit: February 24, 2011, 12:34:57 AM by Surgeypurgey
I like the purple lightning trans, good job. But the white hot lava mod thingy is too bright, and if Meta replies.. well lets just say his eyes burned once again.

CoreVersion

Yeahh, i thought the lava was too bright, i can tone it down a little i suppose, i'll link some pics later on maby.
The trans is a bit weird, as it's actually patterned. But hey, thanks for feedback =]




Hey Code Red, guess what? Anti-Virus scan mothafukka!


1h8n3rd5

hey guys umm...... what number is tri-laser?
after i mod tri-laser i will show u my set

Returning player as of 30/12/13
Retired player since mid 2012???

solggx

Quote from: CoreVersion on February 22, 2011, 08:41:01 AM
Here are a few mods i tried,

WHITE HOT LAVA MOD XD






And heres the purple lightning trans (or something tht sounds cool) :P







Hope you like em XD, shame that everyone else cant see me looking awesome in lobby =[






Cool^^ i like the trans





           

antisickness

Erp I need help.

When I tried to modify lanternman it said in game "unable to open file" or something, can anybody help me out and fast?

mo9

Quote from: 1nfestorz on June 17, 2011, 08:17:46 PM
Erp I need help.

When I tried to modify lanternman it said in game "unable to open file" or something, can anybody help me out and fast?
with photoshop ?
ZeaL Rank 1 BvB, just because


vv secks box

antisickness

Yeah; I had it with layers and effects... didn't know it would affect it. it's sorted now though.

eco999

Change the file type to .jpg then later change it back to ba0 or ba2.

Jeffalo13

Quote from: eco999 on June 17, 2011, 09:16:53 PM
Change the file type to .jpg then later change it back to ba0 or ba2.

I use .png.
  I'M ON MY WORST BEHAVIOR



BoutRoodi

IGN: Roodi
Level: 150
Guild: none

hawk5005


BoutRoodi

Well I'm not sure what went wrong but here's what I do

1. Open XNview and open the armour I want to edit and I edit it
2. Save it as a PNG
3. Change it to a ba0
4. Copy it then drag the copy into the data folder

IGN: Roodi
Level: 150
Guild: none

Iridion

this is right what kind of error do you get?


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

BoutRoodi

No error, it just doesn't change what the armour looks like.
IGN: Roodi
Level: 150
Guild: none

mhj

Nice guide! i can see you used time on making it.






|More than ten people a year are killed by vending machines.|


hawk5005

If it doesn't show, make sure you use high quality ( in game ) because ba0 is the high quality model.

Iridion

Quote from: BoutRoodi on July 11, 2011, 10:13:29 AM
No error, it just doesn't change what the armour looks like.
Maybe you dragged wrong file, accidentally didn't save the edit file, dragged it in the wrong place.. Try to open the file/verify where you dragged it and stuff.


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

koolwolf2

Quote from: BoutRoodi on July 11, 2011, 10:10:38 AM
Well I'm not sure what went wrong but here's what I do

1. Open XNview and open the armour I want to edit and I edit it
2. Save it as a PNG
3. Change it to a ba0
4. Copy it then drag the copy into the data folder
[/b]

there goes ur prob u should put it in the model folder 0,0
Newest one:

Iridion

Quote from: koolwolf2 on July 11, 2011, 06:52:53 PM
Quote from: BoutRoodi on July 11, 2011, 10:10:38 AM
Well I'm not sure what went wrong but here's what I do

1. Open XNview and open the armour I want to edit and I edit it
2. Save it as a PNG
3. Change it to a ba0
4. Copy it then drag the copy into the data folder
[/b]

there goes ur prob u should put it in the model folder 0,0
Great job.


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

BoutRoodi

IGN: Roodi
Level: 150
Guild: none

G6

What's the code for Special trans? (trans packs)

hawk5005


Sieghart

Worked for me !  i need to re-do it cuz this it's a shit , but its my first time


XenoPath

Iri, I noticed some letters being left out in this thread. The "File" in fg_xxx.ba0.




~Credits to Shadow and Jeffalo~ :D


Science without religion is lame, religion

spiderstar

I don't have the same windows software. Can someone please tell me what to do for the first steps if I have Windows 5.1?

Iridion

November 24, 2011, 06:41:38 PM #49 Last Edit: November 24, 2011, 06:44:54 PM by Iridion
sorry for the late response
if you use xnview, you will be able to see file extensions withouth unhiding extensions or anything.
(also, for hq/lq textures: high quality textures = bigger so you can just examine files and see which is bigger to know which one is hq and which one is lq)


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

Click

Quote from: Sieghart on September 13, 2011, 03:38:15 PM
Worked for me !  i need to re-do it cuz this it's a shit , but its my first time


You clicked the bladium parts in the shop right ? Or is this hiddenware ?
I'm only responsible for what I say, not for what you understand.

Yz

omg its obvious dood why u think hes on body page 2?
DISCORD killyzkill

XenoPath

Quote from: Yz on December 01, 2011, 05:17:41 AM
omg its obvious dood why u think hes on body page 2?
lol'd. This is common sense lulz




~Credits to Shadow and Jeffalo~ :D


Science without religion is lame, religion

Iridion

Quote from: Click on December 01, 2011, 02:16:13 AM
Quote from: Sieghart on September 13, 2011, 03:38:15 PM
Worked for me !  i need to re-do it cuz this it's a shit , but its my first time


You clicked the bladium parts in the shop right ? Or is this hiddenware ?

omg its clearly hiddenware all hail the almighty hiddenware pliceman


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

Gramps

I don't do gfx but i might actually have a go at something today :)

^^meaty, muncay, zom & kenny <3

Scythe

Quote from: Gramps on December 15, 2011, 05:31:04 AM
I don't do gfx but i might actually have a go at something today :)
good luck :D
ill be the first one to have it :P
Don't think, feel



spiderstar

I can't open the file with photoshop it say it's not the right document.  Help anyone?

lasercut

Quote from: spiderstar on July 31, 2012, 11:10:58 PM
I can't open the file with photoshop it say it's not the right document.  Help anyone?

that's why photoshop sucks, use gimp XD

jking....

have you changed the file type to png using xnview?
OMG I updated my avatar

spiderstar

July 31, 2012, 11:44:17 PM #58 Last Edit: July 31, 2012, 11:57:37 PM by spiderstar
Quote from: lasercut on July 31, 2012, 11:14:04 PM
Quote from: spiderstar on July 31, 2012, 11:10:58 PM
I can't open the file with photoshop it say it's not the right document.  Help anyone?

that's why photoshop sucks, use gimp XD

jking....

have you changed the file type to png using xnview?
woops no I didn't :o
edit: how do I do this lol.
edit 2: K I figured out how to turn it into PNG but now it says it can't parse the file.

Reaper666

I did the modding on my gun, but when I go into the shop to see if it worked, the game crashes and it says it's unable to open the file. ._.
:)

KillerPig

u most likely messed up something  :o

repair client and try again

IGN: KillerPig (H) | NinjaPig (H) | ShadowPig (H) | KillerPig (L)
LVL: 225 | 225 | 225 | 44
GUILD: ZeaL | CourageCrew | Lil Optis | -



Cooky

thankyou for this guide, i am working on my first ever mod thanks to this

markiie

Just a quick question- if I was to change the name of let's say the Elekra for patch to the plasmodium of patch and move the file would my plasmodium then look like an Elektra set ???



Reteckz

Quote from: markiie on February 25, 2013, 07:09:07 AM
Just a quick question- if I was to change the name of let's say the Elekra for patch to the plasmodium of patch and move the file would my plasmodium then look like an Elektra set ???

Only if the models are the same.
IGN: Aardappel
Guild: Sympathy


markiie

February 25, 2013, 07:22:50 AM #64 Last Edit: February 25, 2013, 07:32:24 AM by markiie
I did just try it and nope is does not work but I'm going to try it with CPU and plasmodium now :)


EDIT : as expected it did not work :(



Jeffalo13

Quote from: markiie on February 25, 2013, 07:09:07 AM
Just a quick question- if I was to change the name of let's say the Elekra for patch to the plasmodium of patch and move the file would my plasmodium then look like an Elektra set ???

You could swap the .bsc files to make Plasmodium be the shape of Elektra and vice versa, but that is called hiddenware, and is against the rules. 

You may, however, swap the .ba0 (high quality) / .ba2 (low quality) files to make the Elektra 'skin' to go over the shape of Plasmodium.
  I'M ON MY WORST BEHAVIOR



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