"Then, we'll move on to PvP..the EXP rates are going to increase dramatically. As PvP obviously is a stronger test of skill than Sector ever will be, it's only fair that it gets a large EXP income, right? Well, base EXP rates will change to 125% of your opponents level (decided by the final killer, not the one with the most points [might change someday]). All additional EXP changes will then take effect. For example, killing a level 200 (at any level, mind you) will render you 250 exp base, then as a member will turn into 500 for this single kill, and with a Tier 3 set totaling 700. For that single kill! Note that along with this, we're not going to let you farm. There's an additional timer; at 30 seconds you'll gain a total of 10% EXP, at 60 seconds you'll gain a total of 20% EXP, at 180 seconds (3Minutes) you'll gain a total of 60% EXP, and at 5 minutes you'll get the full 100%. In addition to this, pushing cuts EXP receive from that kill in half. "
For 5 mins:
Rates:
1.25 base x 221 = 276.25 x2 member = 552.5 x 1.4 t3 = 773.5 x5 base = 3867.5 x3 sunday = 11602.5 x 7 kills = 81217.5, max possible to gain = 65535.