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BoutCheetah » BoutCheetah Community » Tips and Guides » Topic: Coin-Trans Tier for all modes (Best Sector, PvP, BvB Transes) How2Bpro
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Author Topic: Coin-Trans Tier for all modes (Best Sector, PvP, BvB Transes) How2Bpro  (Read 12722 times)
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« on: March 16, 2013, 12:16:02 AM »

Sector Tier by Ross & Yz
PvP Tier by CursedSun & Yz
BvB Tier by HcT, Ninja & Yz, corrections on the BvB Tier are welcomed - please feel free to help us out.

-------------------------------------------------------------------
Sector Trans Tiers
-------------------------------------------------------------------

Trans                                                movement speed                              hitbox (reach)                                   attack speed                                    
Dark-Knight3.5/53.5/54.5/5
Kowbat / Jura4/55/52.5-4/5
Halloween Trans5/52/52/5
SuperKhanZ3.5/53.5/54/5
DeathHunter3/52/55/5
Lady-Valor4/52.5/54/5
WhiteNinja4/52/53.5/5
OverRunner4/53/53.5/5
LanternMan3.5/53.5/53.5/5
DigiDragon3/54/53/5
Ice-Kong3/54/52.5/5

Tier 1/S

Dark-Knight (DK has an insanely fast attack speed, second best in the game. Its hit box is not that great infront of it, however its reach beside it is huge, as it can hit mobs almost beside it. Its movement speed is decent.)
Jura (Kowbat clone with a slightly bigger hitbox)
Kowbat (Kowbat has the biggest hitbox in the game which makes it a great trans for killing off many mobs in one area. However with the normal defence combo, it is rather slow and can get counterd inbetweem combo's. However the attack speed can be bumped up to a nice 3.5 or even a 4, when a skillfull player uses the "move combo."
Halloween Trans (This trans is basically not to be used, however it deservs T1 because of the fact it adds a base speed bonus to your bot, which is a huge boost in Sector maps where you do not have to trans.)

Tier 2/A

SuperKhanZ (Has the third fastest combo in the game with decent movement speed and hitbox (rather lacking hitbox beside it though.))
DeathHunter (DeathHunter has the fastest attack speed out of any trans, however it has a horrible hitbox that bumps it down to T2. Best trans for a 1v1.)

Tier 3/B

Lady-Valor (Has a fast attack rate almost on par with SuperKhanZ. Lady-Valor is also a fast moveing trans, however when doing a jump attack it is rather slow. Its attack range is decent but noting to be amazed at.
White Ninja (White Ninja has a few perks when it comes to Sector, such as it has a good atk speed rate, when you run attack you move fast, and its jump attack can chain certain mobs in Sector, although even with these perks it is better suited for PvP, or specific Sector maps where you can chain.)
OverRunner (Good trans overall, somewhat lacking in attack range, however its movement speed makes up for it.)
LanternMan (LanternMan is a simple, easy to use trans, nothing really special or bad about it.)
DigiDragon (DigiDragon  has slow attack speed, however has a decent hitbox, and movement speed. it does however have a good jump attack that you can use to spam during survival, but is rather slow to use.)
Ice-Kong (Ice-Kong  has slow attack speed, however has a decent hitbox, and movement speed. it does however have a good jump attack that you can use to spam during survival, but is rather slow to use.)

---
The following transes are so bad there is no point in giving detailed explanations on why, or to add them to the chart.

Tier 4/C

Lion Mecha
GoldChamp
Madragore
Bee-Byte
Sergent Sector
Red Team
Frosty
Mega-BOT
CodeRed
Xabaras
DoubleBlade


Tier 5/E

Musz
Steel Golem




Note(s):

If you playing a sector map where you don't have to trans it is best to use Halloween Trans.
If you are a semi+ skilled player and in a map where you have to hit 5+ mobs at once, use Kowbat.
If you are doing a map where it is generally 1v1 (239), use DeathHunter.
For other maps you should use Dark-Knight. Some players however find it best to use SuperKhanZ, while it has a further reach in front of it, it seems to have a slower attack rate and the range beside him is not that good.

-------------------------------------------------------------------
PvP Trans Tiers
-------------------------------------------------------------------
Tier 1/S

Jura (slightly greater hitbox than Kowbat)
Kowbat (best hitboxes, period. can take players from full hp to dead if they have any evade, through continually evade locking them with jump attack whilst dealing damage. newbs using this can still be easily blocked, but a true pro will destroy you with it when chasing you whilst you're untransed. trans v trans it's not actually that great, but that's not necessarily why you'd get it anyway)
White Ninja (doesn't get block glitched, which is why it makes tier s. the hitboxes are crazy, but it handles badly imo)
Bugbear Beta (ridiculous hitbox, the 360 degree jump attack means you can sidewind someone from literally in front of them. it can catch other players VERY quickly due to the nature of its hitboxes. On a side note, players don't block in the right spots and/or at the right times against this trans at all, so make it even easier to defeat them. Can't be pushed on Holodeck, giving it an edge over other transes for that map.)

Tier 2/A

Overrunner (harder to learn to handle than lan/khanz, this trans shines above in other places. it's got a ridiculously fast block/unblock time in comparison, its jump attack is placed better imo, which makes for better chasing, hence for me it outstrips lanman for top of tier A)
Lantern Man (has a walking jump attack, which places it above SKZ. a solid all rounder trans, easy as hell to handle)
KhanZ (only thing wrong with it is the walking jump attack. Otherwise, it's literally the same trans as lanman with minor differences. combo speed is faster, hitboxes are essentially the same except 4th combo hit from lanman pushes upwards more)
Ice Kong (has a fun jump attack, nothing really bad about it. a solid trans)

Tier 3/B

Blaster (epic jump attack range, but can easily be block glitched against sadly. doesn't have many other redeeming features. Can't be pushed on Holodeck, giving it an edge over other transes for that map.)
Halloween Trans (Without the speed of Red Team this trans is utterly bad. Hallo Trans adds speed out of trans and that places it above Red Team in the long run, however without transing in PvP you will likely get consistently smashed in any PvP game. Playing with Hallo Trans speed build basically makes you useless in trans and thus it barely makes it better than Red Team)
RedTeam (we should know RT by now considering how much focus has been placed on it in the past)
Lady Valor (her jump attack is just slightly too awkward for tier A, plus she slows down massively when jumping. a good trans nonetheless, but requires lots of practice)

Tier 4/C

DigiDragon (we all know digi. Block > digi.)
DoubleBlade (nothing special, but not exactly horribad either)
Dark Knight (fast block time, fast combo time, fast recovery time. not much else going for it, as these things aren't particularly useful in PvP.)
Death Hunter (hard to handle, but can be deadly if used well)

Tier 5/D

Frosty (too slow to be of great use)
Mega-BOT (apart from its jump attack which is pretty good, this thing utterly fails)
White Knight (timed jump attack, nothing special about it imo except combo speed)
Mandragore (too slow, a good surge can outrun this for breakfast. does get epic chains, has good block timing and great 123 combo speed, but that doesn't matter when the only thing you'll catch are other rams)
GoldBot (bad version of SKZ, simply)
MechaLion (just not very good all round)
Melissa (again, slow trans, horrible with almost everything, but can do jumps no other trans can, so CAN be useful sometimes.  Can't be pushed on Holodeck, giving it an edge over other transes for that map)
GM Trans (Melissa with a smaller jump and easy to push in any map.)
General Scourge (do I even need to explain anything?.)
Bee-Byte (Gtfo)
Sergeant Sector (nope gtfo)
MusZ (bad unusable)
Iron Golem (bad unusable)

Unknown to me in terms of true capability:

Xabaras (But I think I'd put it in Tier 4/C, its combo speed is too slow to be useful and its jump attacks are sloppy. It has a long range fire jump attack, but still very hard to hit anyone with it - the range is in a small cone, but goes a long way. Run attack is slow but has decent range and the block time is slow as well. Can't be pushed on Holodeck, giving it an edge over other transes for that map)

-------------------------------------------------------------------
BvB Trans Tier
-------------------------------------------------------------------

This is written up really quickly, we're going to ignore all the crappy transes and simply post two tiers.

Attack speed is good for BvB transes because of DPS to the base/pushing AFK players.
oh yeah with all OP transes, pushing is extremely easy due to AOE (Area of Effect)
OP transes also have big hitboxes themselves, aren't too difficult to push

Tier 1/S (OP)

Jura (Everything Kowbat does, has a slightly larger hitbox.)
Kowbat (Second biggest hitbox in the game, does AOE damage on last hit combo that knocks players down, very potent when spamming combo at enemy base and for chasing users in the middle of indus.)
Chernobyl (Broken, simply. Can take down bases in 2 seconds with a world-wide known glitch.)

Tier 2/A

LanternMan (Overall strong trans, second fastest combo, great jump attack, extremely versatile)
DigiDragon (Large jump attack AOE, great for protecting allies at enemy base and hitting multiple targets)
SuperKhanZ  (Third? Fastest combo, ok jump attack, relatively easy to use. Lack of a walking jump attack makes it harder to handle than DK & Lanny)

Tier 3/B

Dark Knight (Second fastest combo in-game, great for DPSing base. Limited jump attack, but great for fighting on the ground. Most viable with a Ram)
« Last Edit: January 02, 2016, 06:59:49 AM by Yz » Logged

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« Reply #1 on: March 16, 2013, 12:25:14 AM »

Best Guide ever.  Shocked
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Rossbach
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« Reply #2 on: March 16, 2013, 12:41:37 AM »

Ross likes that Sector guide.  Roll Eyes
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« Reply #3 on: March 16, 2013, 02:54:21 AM »

wow what a great guide, nice work
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« Reply #4 on: March 16, 2013, 06:30:10 PM »

Nice, must've took a awhile to make  :O

lol'd @ "MusZ (seriously gtfo)"
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« Reply #5 on: March 16, 2013, 06:53:03 PM »

I think megabot should move up to 4/C, ive always felt its underated 

its run attack and jump attack are really really great the only bad thing is its combo
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« Reply #6 on: March 16, 2013, 06:55:10 PM »

White Ninja in BvB  Cool Cool Cool
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« Reply #7 on: March 16, 2013, 07:25:20 PM »

wrong description for Digidragon in sector.
and what's thebvb glitch for tsernobyl???
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« Reply #8 on: March 16, 2013, 08:11:00 PM »

lanternman and khanz are no way on the same level as digi in base
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« Reply #9 on: March 17, 2013, 12:32:02 AM »

lanternman and khanz are no way on the same level as digi in base

me and hct thought this, ninja insisted tho

@cooky its jump attack range and length suck, its hitbox is huge so it's easy to hit, its run attack is useless, its block slows the trans, the jump is short range, etc

@max can't believe we didn't pick up on that l0l i'll get ross to fix
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« Reply #10 on: March 17, 2013, 12:39:50 AM »

I have yet to find anyone that can cover my lanternman with their digi in base. But then again, when it's 4v4, I'm the one who takes out the digi trying to defend their players anyways, so my reasoning is a little different.
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« Reply #11 on: March 17, 2013, 03:32:57 AM »

megabots jump attack range does not suck..
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« Reply #12 on: March 17, 2013, 02:45:53 PM »

I have yet to find anyone that can cover my lanternman with their digi in base. But then again, when it's 4v4, I'm the one who takes out the digi trying to defend their players anyways, so my reasoning is a little different.
well who the shit have u been playing with l0l
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« Reply #13 on: March 17, 2013, 03:06:12 PM »

Ya, because Digi isn't OP and Over isn't any good.

But what do I know?

jk i know way more than all of you
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« Reply #14 on: March 17, 2013, 05:19:23 PM »

I have yet to find anyone that can cover my lanternman with their digi in base. But then again, when it's 4v4, I'm the one who takes out the digi trying to defend their players anyways, so my reasoning is a little different.
well who the shit have u been playing with l0l

That includes everyone from ZeaL l0l
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« Reply #15 on: March 17, 2013, 05:50:32 PM »

I have yet to find anyone that can cover my lanternman with their digi in base. But then again, when it's 4v4, I'm the one who takes out the digi trying to defend their players anyways, so my reasoning is a little different.
well who the shit have u been playing with l0l

That includes everyone from ZeaL l0l


ur mums not in zeal.

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« Reply #16 on: March 17, 2013, 05:51:58 PM »

Nice guide Grin

Whats a BugBear Beta? first time i ever heard of that name Shocked

but anyway its a very helpful guide for people who don't play the other game modes often  Smiley
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« Reply #17 on: March 17, 2013, 05:57:36 PM »

I can't believe I have to say this, but Digi is not meant to defend. It's meant to cover a teammate or teammates when they are attacking the opponents' base.

Anyone who uses Digi solely to defend is stupid.

Edit: I don't know if I misinterpreted Jon's post, but I would be severely disappointed if you mean no one could effectively cover you. If so, that's just pathetic and those people should gtfo.
« Last Edit: March 17, 2013, 06:05:47 PM by Epic xD » Logged


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« Reply #18 on: March 17, 2013, 08:56:10 PM »

Nice guide Grin

Whats a BugBear Beta? first time i ever heard of that name Shocked

but anyway its a very helpful guide for people who don't play the other game modes often  Smiley

The CodeRed that has a 360 jump attack.

@Lyfe: Fix it for me and re-write that area? I'll add it in.

@Cooky: You're wrong. 1v1 me with a Megabot vs my Overrunner.
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« Reply #19 on: March 17, 2013, 11:13:54 PM »

Double Blade Trans is actually pretty good for PvP.
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« Reply #20 on: March 17, 2013, 11:59:03 PM »

I can't believe I have to say this, but Digi is not meant to defend. It's meant to cover a teammate or teammates when they are attacking the opponents' base.

Anyone who uses Digi solely to defend is stupid.

Edit: I don't know if I misinterpreted Jon's post, but I would be severely disappointed if you mean no one could effectively cover you. If so, that's just pathetic and those people should gtfo.

That's what I meant when I said defend. Defending your teammates while they're attacking is what I meant. I can see how it could be misinterpreted though; re-wording pls. I have people that can protect me in digi trans, but I still think lanny > digi...
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« Reply #21 on: March 18, 2013, 12:23:40 AM »

Double Blade Trans is actually pretty good for PvP.

na
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« Reply #22 on: March 18, 2013, 03:41:15 PM »

Good guide but as life said,overruner in bvb.
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« Reply #23 on: March 18, 2013, 04:51:03 PM »

jura: slighty bigger hitbox than kowbat
kowbat: best hitbox

wut
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« Reply #24 on: March 18, 2013, 07:39:18 PM »

That's what I meant when I said defend. Defending your teammates while they're attacking is what I meant. I can see how it could be misinterpreted though; re-wording pls. I have people that can protect me in digi trans, but I still think lanny > digi...
Digi is definitely better than Lanterman. Digi can simply cover a teammate attacking the opponents' base, which prevents the opposing team from actually defending effectively.

If a person is not retarded, they can easily...
1) Kill mercenaries with Digi
2) Cover a teammate and easily get bars (which means really easy wins)
3) Defend their base (kinda, but not really)

Hypothetically, if both teams had Digi, the team that managed to attack the other base first would win. It comes down to a shitfest of "who can use the OP item first."

Another example of an extremely OP situation was Salamence in Pokemon D/P/Pt. Basically, whoever could get their Salamence out first would win. It could rip apart anything in its path. Even though Salamence rarely swept full teams of 6, Salamence was almost guaranteed to knockout at least 1-2 Pokemon. It's kind of the same scenario here. Digi is basically guaranteed to knockout at least 1-2 bars. Easy to use, extremely dangerous, ridiculous...
« Last Edit: March 18, 2013, 07:50:05 PM by Epic xD » Logged


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« Reply #25 on: March 19, 2013, 12:40:22 PM »

From what you're saying, am I correct in assuming a digi and lanny > two lannies in your opinion?
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« Reply #26 on: March 19, 2013, 04:20:47 PM »

yes
lol
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« Reply #27 on: April 07, 2013, 03:42:38 AM »

Nice!I Like it!@!@!@
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« Reply #28 on: April 16, 2013, 09:10:11 PM »

ya uh this hole bvb trans list is rong sory dudes i wuz smoking crak hail satan 2 hard and wusnt thinking so hear r the changes need dk betr then al other trans except kow nd jura lany over and digi suk and arnt same tier as dk
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« Reply #29 on: April 16, 2013, 11:16:38 PM »

ya uh this hole bvb trans list is rong sory dudes i wuz smoking crak hail satan 2 hard and wusnt thinking so hear r the changes need dk betr then al other trans except kow nd jura lany over and digi suk and arnt same tier as dk

shitty memes dat u killed years ago, thx for killing xdddddddd

smoke crack hail satan omg i heard that so long ago new*** lol is funy cuz u acually tried to funy with old meme and thats what a new***s are lel
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« Reply #30 on: April 17, 2013, 10:11:31 PM »

ya uh this hole bvb trans list is rong sory dudes i wuz smoking crak hail satan 2 hard and wusnt thinking so hear r the changes need dk betr then al other trans except kow nd jura lany over and digi suk and arnt same tier as dk

shitty memes dat u killed years ago, thx for killing xdddddddd

smoke crack hail satan omg i heard that so long ago new*** lol is funy cuz u acually tried to funy with old meme and thats what a new***s are lel
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« Reply #31 on: May 04, 2013, 03:39:54 AM »

what about ganda or slammer?
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« Reply #32 on: May 14, 2013, 02:55:01 PM »

what about ganda or slammer?

we didn't include the weak transes that dont mean anythin
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« Reply #33 on: May 14, 2013, 04:47:56 PM »

what about ganda or slammer?

we didn't include the weak transes that dont mean anythin
Sergeant Sector (nope gtfo)
MusZ (seriously gtfo)
Iron Golem (Seriously gtfooo)
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« Reply #34 on: May 14, 2013, 05:27:30 PM »

not in every bit w0w
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« Reply #35 on: May 20, 2013, 08:36:23 PM »

Why can't Overrunner be included in Tier 2 of BVB? It's pretty good with it's Jump attack and alot of people use it? Well me but yknow... Shocked
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« Reply #36 on: November 29, 2013, 01:42:00 PM »

Bumping for new players, due to the pro-ness of this guide :3
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« Reply #37 on: November 30, 2013, 04:54:03 AM »

what about ganda or slammer?

we didn't include the weak transes that dont mean anythin
Sergeant Sector (nope gtfo)
MusZ (seriously gtfo)
Iron Golem (Seriously gtfooo)

yeah whatsup with that
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Thornz
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« Reply #38 on: November 30, 2013, 11:57:01 AM »


The following transes are so bad there is no point in giving detailed explanations on why, or to add them to the chart.

Tier 4/C

Lion Mecha
GoldChamp
Madragore
Bee-Byte
Sergent Sector
Red Team
Frosty
Mega-BOT
CodeRed
Xabaras
DoubleBlade


Tier 5/E

Musz
Steel Golem



They aren't actually part of the guide, if you notice. And I don't expect Yz to include EVERY weak trans, since there's no point if they're weak...
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« Reply #39 on: December 02, 2013, 11:04:01 AM »

I like the guide but i think the attack of dark knight and DH are the same..
About the 1/S or 5/E  etc. <-- what does those mean?
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« Reply #40 on: December 02, 2013, 12:45:23 PM »

I like the guide but i think the attack of dark knight and DH are the same..
About the 1/S or 5/E  etc. <-- what does those mean?
DeathHunter is just a little faster.
1/S and such are the names of the tiers. They're labeled numerically or alphabetically. So for example, tier 1 and tier S are the same thing. It's just two different ways of naming it.

Also...
Overrunners attack speed should be dropped or Lanternman's attack speed should be bumped up. I'm absolutely sure Overrunner's attack speed is not the same as Lantern.
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« Reply #41 on: December 02, 2013, 01:04:43 PM »

you're right, but overunners attack speed isnt low enough to be a 3 and lannys isnt high enough to be a 4. consider runner to be 3.3 and lanny to be around 3.7. but we just did some rounding up
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« Reply #42 on: December 02, 2013, 01:13:21 PM »

you're right, but overunners attack speed isnt low enough to be a 3 and lannys isnt high enough to be a 4. consider runner to be 3.3 and lanny to be around 3.7. but we just did some rounding up
Ah. Yeah I guess it's less confusing that way.

However, since you mentioned the capabilities of some transes on Holodeck, you may want to mention that Frosty can be of some use since it get's knocked back a short distance.
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ToxiiC
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« Reply #43 on: December 02, 2013, 01:20:22 PM »

Code red? Mandragore?
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« Reply #44 on: December 02, 2013, 01:23:39 PM »

does it really have a significant effect?

Code red? Mandragore?

they're in the pvp part
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« Reply #45 on: December 02, 2013, 01:25:23 PM »

does it really have a significant effect?

Code red? Mandragore?

they're in the pvp part
Cant Find codered
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« Reply #46 on: December 02, 2013, 01:26:44 PM »

bugbear beta is codered
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« Reply #47 on: December 02, 2013, 01:28:06 PM »

Ohh.. okay thanks
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« Reply #48 on: December 03, 2013, 08:58:10 PM »

Bumpin this for very good reason.

This is extremely misleading (Especially bvb n pvp) re-do eet.
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« Reply #49 on: December 03, 2013, 10:30:30 PM »

GM Trans (Melissa with a smaller jump and easy to push in any map.)

lol what??  GM trans has the biggest jump in the whole game it glides so far when you jump.  its actually so light in the air that a fast enough bot can simply run over gaps instead of jump them

Melissa might jump higher but if that's what u meant u should specify, cus theres no way mellisa has a 'bigger' jump only a 'higher' jump

none can jump as far as GM trans
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« Reply #50 on: December 03, 2013, 11:29:40 PM »

Bumpin this for very good reason.

This is extremely misleading (Especially bvb n pvp) re-do eet.

i think lyfe re-did the bvb part to a degree for me but help me out if theres anything to correct

i only think white ninja should be lowered on pvp

@cooky it's smaller in height which is all that really matters since it can't get to the same vantage points melissa can
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« Reply #51 on: December 03, 2013, 11:34:42 PM »

And then there is Xia.....the trans with the tiniest jump that it cant even get up the stairs on Flop.

lol no way  Shocked
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« Reply #52 on: December 03, 2013, 11:56:41 PM »

BvB trans go smth like this

Tier S
-Kow
-BugBear Beta
-Digi

Tier A
-Lanny/Over
-Khanz

Tier B
-Ice Kong
-Dark Knight (very overrated)
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Thornz
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« Reply #53 on: April 03, 2015, 08:29:22 PM »

Bumping this cause I think it's actually a pretty useful guide that falls through the cracks every once in a while...
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IGN: FM Thornz [Lv 270]
Quote from: cyc0828
He destroy my guild
Not pants
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