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Skill Ideas

Started by Allie, July 29, 2012, 04:09:16 AM

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Xx Itz Ian

July 30, 2012, 08:39:59 PM #60 Last Edit: July 30, 2012, 08:51:54 PM by Xx Itz Ian
you can also add a new type of passives / actives

BUFF <-- Actives
____________

invisible (Active buff)

your bot will have 50% extra evade for 10 seconds, will have a cooldown and counts as active skill

__________________________

Unexpected (Passive buff)

When being hit by an enemy gives you a small chance (5%) or lower to give a counter attack which pushes your enemy on the ground.

_______________________

Doublehit (Active buff)

when this skill gets activated the user will have a 10% increased chance on hitting double (critical hit !!) without pushing the enemy away, giving it a double damage combo without directly pushing the enemy at 1-3rd hit. ofc the 4th hit ends up with a the enemy falling on the ground

the cooldown will be around 30 seconds and the skill counts for 10 seconds. which means more then one combo can has a doublehit chance.

_________________________


Normal passive


Your ammo recharges by 1 every 10 seconds, means 150 seconds will give you 15 bullets (full ammo for normal guns this means it takes up to 2 and a half minute to recharge a normal gun which is not much so can't be an overpowerd skill)

_________________

Normal active

(need a name)

kill your merc and you will recover 15% of your health. (can be used up to 3 times because that is the ammout of mercs you have in sector)

________________________

Normal active

Medic
Reduce your hp by 25% to heal the rest of the room by 5%, this will not be possible when you are under 25% of your health. will have a cooldown of 60 seconds.



___ more ideas coming :d
League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


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  Xx ItZ Ian
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KillerPig

medic sounds kewl
ammo recharging by 1 every 20 seconds would be kewl

about the beserker thing
i just now realized that u dont really get any benefit from it. it should be something like u take 105% more damage and u deal 110% more

IGN: KillerPig (H) | NinjaPig (H) | ShadowPig (H) | KillerPig (L)
LVL: 225 | 225 | 225 | 44
GUILD: ZeaL | CourageCrew | Lil Optis | -



Allie

Quote from: KillerPig on July 30, 2012, 09:18:12 PM
medic sounds kewl
ammo recharging by 1 every 20 seconds would be kewl

about the beserker thing
i just now realized that u dont really get any benefit from it. it should be something like u take 105% more damage and u deal 110% more

The point of Berserker isn't to give you a "benefit". It's to allow you to dish out more damage, wiping out enemies faster. Helpful if you deal more damage than you take, thus making the 110% more damage more beneficial than the loss of the 110% more taken.

KillerPig

July 30, 2012, 09:33:15 PM #63 Last Edit: July 30, 2012, 09:33:26 PM by KillerPig
Quote from: KillerPig on July 30, 2012, 09:18:12 PM
medic sounds kewl
ammo recharging by 1 every 20 seconds would be kewl

about the beserker thing
i just now realized that u dont really get any benefit from it. it should be something like u take 105% more damage and u deal 110% more
just now realized what i suggested was a bad idea

IGN: KillerPig (H) | NinjaPig (H) | ShadowPig (H) | KillerPig (L)
LVL: 225 | 225 | 225 | 44
GUILD: ZeaL | CourageCrew | Lil Optis | -



ZeroUH

Someone asked me to see forums and I've found this thread... Great idea!
I don't have time to read all pages, so I'll just give some "random" ideas:

Active Skills:
=Charge Shot=
Hold [x+c+v] or only [x+c] to charge your weapon. You can fire it when you desire after charge it
+200% dmg
-20% bullets per charged shot
3 second to charge

=Ice Ball=
Press [x+c] to fire an ice ball that can freeze your enemy. Your enemy will be able to move again after 5 seconds or if something touch it.
5 secounds cooldown.

=Last Hope=
If you press "x+c", you will lose 90% of your HP and your next attack will deal 500% more dmg.
Can be used 1 times.


Passive Skills:
=Slow=
When you hit an enemy, it will lose 50% of its move speed during 10 seconds.
10% chance of success

=Dmg Absorb=
Heals 2% of the damage taken.

=Bullet Burn=
Your attacks can burn enemy's bullets.
50% chance of success

Just another idea. What if you add a "MP Bar" for skills? If you use an active skill, you will lose MP. With this, we won't have spammers.
You can also add a MP pack.

Cooky

a passive skill that halves your speed but when you hit someone it gives the effects to them instead of you and then when that person hits someone else it goes to them and etc etc

rettknight




IGN: RetKiss | Ret | | -Ret- | Gora

KillerPig

idk if u ask me these ideas are getting more and more ridiculous lal

btw HI ZERO

IGN: KillerPig (H) | NinjaPig (H) | ShadowPig (H) | KillerPig (L)
LVL: 225 | 225 | 225 | 44
GUILD: ZeaL | CourageCrew | Lil Optis | -



Zack66775

Quote from: KillerPig on July 31, 2012, 01:44:57 AM
idk if u ask me these ideas are getting more and more ridiculous lal

btw HI ZERO
The freeze ball seems doable... It would be a projectile coming out of your gun, have the effect be somewhat like shock to stun the enemy, and have a duration. Pretty sweet.
 

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rettknight

@Zero: Ithink charge shot is OP
iceball is just stun attack more fancily lulz
last hope sound good :3
and I like the bullet burn idea

@Pig: I agree with u lulz



IGN: RetKiss | Ret | | -Ret- | Gora

Iridion

medic is indeed cool. atleast one or two players would sacrifice  their active to help other players!!


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

spiderstar

I really like all of the ideas.

Xx Itz Ian

i like the "Last Hope" idea, except that losing 90% of your hp is pretty impossible because that means the other must have done you no / almost no damage which doesn't mean you will have to need this skill.
League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


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  Xx ItZ Ian
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Iridion

Quote from: ZeroUH on July 31, 2012, 01:36:14 AM
Just another idea. What if you add a "MP Bar" for skills? If you use an active skill, you will lose MP. With this, we won't have spammers.
You can also add a MP pack.
i also like this idea!


Quote from: Madproxyes because Iri & Kp can change the rules!
thats how we roll maddie

Xx Itz Ian

i don't think it is possible and i think the mp bar is part of most rpg/mmorpg games, i think bots is unique the way the skills work. working with rage/power would be a idea that fits better which is that the hits you do will bring 2% of the damage done to this bar and at an ammout of rage/power it will make you possible to do such a skill.
League of Legends:
http://euw.op.gg/summoner/userName=ianv
http://euw.op.gg/summoner/userName=smurf+leblanc
http://euw.op.gg/summoner/userName=qqdz


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  Xx ItZ Ian
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